struct _GDI_TEB_BATCH32// Size=0x4e0
{
    unsigned long Offset:31;// Offset=0x0 Size=0x4 BitOffset=0x0 BitSize=0x1f
    unsigned long HasRenderingCommand:1;// Offset=0x0 Size=0x4 BitOffset=0x1f BitSize=0x1
    unsigned long HDC;// Offset=0x4 Size=0x4
    unsigned long Buffer[310];// Offset=0x8 Size=0x4d8
};